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Game Technologies R&D Engineer > Ingénieur·e R&D Technologies Jeux Vidéo >
Embedded Security Engineer > Ingénieur·e Sécurité Embarquée >

We like programming challenges at NERD. If you enjoy reverse-engineering and/or math-oriented problems, feel free to have a look at our difficult programming contest(s) below (although you don’t have to solve them to apply to NERD):

NERD is an equal-opportunities employer. All characters are welcome, regardless of gender, ethnicity, ableness, or sexual orientation.
Check our About page to know more about the company.
Check the posts below to see the technologies we've worked on.
Large Virtual Sensor
For mass market computer vision, you generally need a lens and a sensor with the highest resolution at the lowest...
Small is beautiful!
In some contexts (like Internet of Things, QR codes, NFC…) we sometimes need to store data in a very small...
NERD Enables Wii Games on the Wii U eShop
Following a long tradition of Nintendo console backward compatibility, the Wii U has always been able to play Wii games from...
NERD Teams Up With Hardware Experts in Japan to Deliver 'Super-Stable 3d' on the New Nintendo 3DS
The first generation Nintendo 3DS, launched in February 2011 in Japan, was equipped with an autostereoscopic screen, allowing a user...
Strength Has More Than One Dimension
For online games, trying to match players who have balanced chances of victory is usually a healthy goal.
NERD Creates a High Speed, High Quality Nintendo DS Emulator for Wii U
The Nintendo DS platform, thanks to its vast game catalog and variety of gameplays, is a prime choice for Virtual...
Not All "Eyes" Are Made Equal
During the manufacturing stage, there are always minor hardware differences between units. In the case of a pair of cameras...
Color Conversion Is Not A Linear Problem
Those who work with digital video are probably familiar with luminance/chrominance-based color models. One of the simplest models of this...